Wolverine sits in slot 7 of 21 on the select screen, rates 5 of 5 for ease of use, and wears 1 costume in 9 colours.
Wolverine is a rushdown character wielding deadly adamantium claws.He charges through his opponent's attacks, becoming even more ferociousduring his Berserker Rage. Utilize his wide arsenal of mixup options, employhis speed to stay in close combat, and unleash a flurry of Unique moves on the opponent.
ON FILE
Character Lessons
25 lessons
Action Check
10 lessons
Learn the basics about each character and the traits of their moves.
Introducing Wolverine
Wolverine is a rushdown character wielding deadly adamantium claws.He charges through his opponent's attacks, becoming even more ferociousduring his Berserker Rage. Utilize his wide arsenal of mixup options, employhis speed to stay in close combat, and unleash a flurry of Unique moves on the opponent.
1CrouchingCrouching M
2StandingStanding H
3JumpingJumping H
4Jumping+Jumping 2 + H
Using Unique 1
Strikes with his claws while moving.It can be followed up by Berserker Finish or other Unique moves on contact.
1U
2afterU after U
3(Berserker Rage) afterU (Berserker Rage) after U
4mid-airU mid-air
5aftermid-airU after U mid-air
6(Berserker Rage) aftermid-airU (Berserker Rage) after U mid-air
Using Unique 2
Activates Berserker Rage on hit.If performed while in Berserker Rage, the attack deals additional hits and ends Berserker Rage.
1+2 + U
2+(Berserker Rage state)2 + U (Berserker Rage state)
3+6 + U
4+(Berserker Rage state)6 + U (Berserker Rage state)
5+4 + U
6+(Berserker Rage state)4 + U (Berserker Rage state)
Using X-Force
Slashes to the front, unleashing a projectile.The initial slash hit can negate projectiles.
1+236 + LQuick SkillQS
2+236 + MQuick Skill+QS + M
3+236 + HQuick Skill+QS + H
4+mid-air236 + L mid-airQuick Skillmid-airQS mid-air
5+mid-air236 + M mid-airQuick Skill+mid-airQS + M mid-air
6+mid-air236 + H mid-airQuick Skill+mid-airQS + H mid-air
Using Feral Shred
Leaps up while attacking.It can endure aerial attacks from partway through the action, making it a great option against opponents in the air.The aerial version cannot be used again until after landing.
1+623 + LQuick Skill+6 + QS
2+623 + MQuick Skill++6 + QS + M
3+623 + HQuick Skill++6 + QS + H
4+mid-air623 + L mid-airQuick Skill+mid-air6 + QS mid-air
5+mid-air623 + M mid-airQuick Skill++mid-air6 + QS + M mid-air
6+mid-air623 + H mid-airQuick Skill++mid-air6 + QS + H mid-air
Using Eviscerate
Lunges forward while spinning.The version enters an armor state from partway through the action.A follow-up attack can be performed with an additional input.
1+214 + LQuick Skill+4 + QS
2+214 + MQuick Skill++4 + QS + M
3+214 + HQuick Skill++4 + QS + H
4+mid-air214 + L mid-airQuick Skill+mid-air4 + QS mid-air
5+mid-air214 + M mid-airQuick Skill++mid-air4 + QS + M mid-air
6+mid-air214 + H mid-airQuick Skill++mid-air4 + QS + H mid-air
7/(air OK) after+//L / QS (air OK) after 214 + L / M / HQuick Skill/(air OK) after+L / QS (air OK) after 4 + QS
8/after+//(air OK)M / H after 214 + L / M / H (air OK)Quick Skill/(air OK) after+M / H (air OK) after 4 + QS
Using Weapon X
Leaps up, then performs an attack while landing./ inputs can change the position of descent.
1+2 2 + LQuick Skill+2 + QS
2+2 2 + MQuick Skill++2 + QS + M
3+2 2 + HQuick Skill++2 + QS + H
4during+//4 during 2 2 + L / M / HQuick Skillduring+4 during 2 + QS
5during+//6 during 2 2 + L / M / HQuick Skillduring+6 during 2 + QS
Using Adamantium Rave
Performs a follow-up attack after an ascending spinning lunge.The aerial version descends while spinning.
1++(air OK)236 + M + H (air OK)Quick Skill+(air OK)U + QS (air OK)
Using Savage Instinct
Leaps at the opponent before performing a series of attacks.This move activates the Berserker Rage state on hit, and makes it possible to use one powered-up move without ending Berserker Rage.
1++63214 6 + M + HQuick Skill++6 + U + QS
Using Tōkon Assemble
A combination attack performed by the whole team.The first attack has invincibility, and it ends with a powerful strike.However, it can only be used when you would lose the match if you lose the current round, and all of your allies have assembled.
1++236 + L + AQuick Skill+A + QS
Combo Challenge
10 lessons
Practice various combos you can use in matches.
Combo from Poke
A basic combo that deals consistent damageand starts from a key attack for neutral.
1StandingStanding M
2StandingStanding H
3U
4afterU after U
Combo Using Unique
A basic combo that deals consistent damageusing Berserker Finish during Berserker Rage.
1//7 / 8 / 9
2mid-airU mid-air
3(Berserker Rage) aftermid-airU (Berserker Rage) after U mid-air
Combo Using Skill
A basic combo that deals consistent damageusing Weapon X ( version).
1+2 2 + MQuick Skill++2 + QS + M
2StandingStanding H
3StandingStanding H
4StandingStanding H
5StandingStanding H
6+214 + LQuick Skill+4 + QS
7/after+//L / QS after 214 + L / M / HQuick Skill/after+L / QS after 4 + QS
Combo Using Assist
A basic combo that deals consistent damageusing Assemble Rush.
1+236 + LQuick SkillQS
2during attack hitA during attack hit
3StandingStanding H
4//7 / 8 / 9
5JumpingJumping H
6JumpingJumping H
Damaging Combo
A basic combo that deals consistent damageusing combinations of normal moves.
1CrouchingCrouching M
2StandingStanding M
3StandingStanding H
4CrouchingCrouching H
5//7 / 8 / 9
6JumpingJumping H
7JumpingJumping H
Combo from a Jumping Attack
A basic combo that deals consistent damagestarting from a jump-in attack.
1//7 / 8 / 9
2Jumping+Jumping 2 + H
3CrouchingCrouching M
4StandingStanding H
5//7 / 8 / 9
6JumpingJumping H
7Jumping+Jumping 6 + H
8Jumping+Jumping 6 + H
Combo Using Skill 2
A practical combo to deal additional damageusing Feral Shred ( version).
1CrouchingCrouching M
2StandingStanding H
3//7 / 8 / 9
4JumpingJumping H
5+mid-air623 + H mid-airQuick Skill++mid-air6 + QS + H mid-air
6mid-airU mid-air
7aftermid-airU after U mid-air
Combo Using Assist 2
A practical combo to deal additional damageusing Assemble Rush.
1+6 + U
2during attack hitA during attack hit
3StandingStanding M
4StandingStanding H
5//7 / 8 / 9
6JumpingJumping H
7Jumping+Jumping 6 + H
8//7 / 8 / 9
9JumpingJumping H
10Jumping+Jumping 6 + H
11Jumping+Jumping 6 + H
Combo Using Unique 2
A practical combo to deal additional damageusing Berserker Charge during Berserker Rage.
1+(Berserker Rage state)4 + U (Berserker Rage state)
2//7 / 8 / 9
3JumpingJumping H
4Jumping+Jumping 6 + H
5//7 / 8 / 9
6JumpingJumping H
7+mid-air214 + L mid-airQuick Skill+mid-air4 + QS mid-air
8/after+//mid-airL / QS after 214 + L / M / H mid-airQuick Skillafter+mid-airL after 4 + QS mid-air
9++mid-air236 + M + H mid-airQuick Skill+mid-airU + QS mid-air
Damaging Combo 2
A practical combo using combinations of movesto deal additional damage.
1CrouchingCrouching L
2CrouchingCrouching M
3StandingStanding M
4StandingStanding H
5+623 + MQuick Skill++6 + QS + M
6//7 / 8 / 9
7mid-airU mid-air
8aftermid-airU after U mid-air
9++63214 6 + M + HQuick Skill++6 + U + QS
Level-Up Missions
5 lessons
Challenge yourself to create combos that meet certain conditions.
Level-Up Mission 1
You can deal more damage with your combo by ending it with a Super Skill or Ultimate Skill.
1Combo starter: StandingCombo starter: Standing L
2During combo:++(air OK)During combo: 236 + M + H (air OK)Quick SkillDuring combo:+(air OK)During combo: U + QS (air OK)
3Combo Damage: Over 35,000Combo Damage: Over 35,000
Level-Up Mission 2
Using Assemble Rush restores the Combo Limit, allowing you to extend your combo.
2Combo Damage: Over 40,000Combo Damage: Over 40,000
Level-Up Mission 3
Version Skills deal heavy damage and do not count towards the Combo Limit, creating more damaging combos.You can deal more damage with your combo by ending it with a Super Skill or Ultimate Skill.
1Combo starter:+(Berserker Rage)Combo starter: 6 + U (Berserker Rage)
2Combo Damage: Over 45,000Combo Damage: Over 45,000
Level-Up Mission 4
Start with a highly damaging move, and use Assemble Rush and the Skill Gauge in your combo.
1Combo Damage: Over 70,000Combo Damage: Over 70,000
Level-Up Mission 5
Land attacks that deal multiple hits.The initial Break restores the Combo Limit.Extra Skills do not count towards the Combo Limit.
1Combo hit count: 50 or more hitsCombo hit count: 50 or more hits